Others are set above the cities themselves, devoid of any barriers, where one wrong move can send you flying off into the wild blue yonder. Some tracks feature huge ramps for you to jump off of, letting you perform midair spins that give you a speed boost upon landing. The tracks are noticeably wider than in previous Wipeout offerings, which makes ship-to-ship combat a little easier, though there are still plenty of tight turns for you to navigate. Huge skyscrapers and office blocks set the scene, with bright neon signs, road markings, and streetlights adding splashes of colour to the otherwise gray backdrop. Most of the tracks are set on the streets of a futuristic city. It's devilishly difficult but incredibly satisfying once you succeed. The Zone events are trickiest, where you have to race around a garish, 8-bit-inspired version of an existing track and avoid hitting the walls until you've cleared the required number of zones. As for the types of events you can choose from, there are standard racing and time trial events, as well as combat events, where you have to concentrate on dealing damage to score points. It's a system that's easy to use, looks great, and provides an at-a-glance way to track your progress without resorting to dull tables or statistics. If you succeed, more events appear on the grid, as well as new vehicles, creating chains of hexagons emanating from that original event. Tapping on a hexagon lets you see what type of event it is and what you need to do to complete it. Each event is represented by a hexagon, which is laid out onto a grid. It's a responsive enough system, but it lacks the accuracy of the physical controls, which-given the twitchy nature of the racing-makes things far harder than necessary.Ģ048 features a new touch-friendly interface for its single-player and multiplayer campaign modes. Tilting the PlayStation Vita left or right steers, while power-ups are activated using the touch screen. If, on the other hand, you want to make things even harder, then you can race using tilt and touch controls. It takes care of a lot of the air braking for you and gently eases you into corners, letting you dive straight into racing, without having to worry about developing your skills until later. There are also numerous power-ups, such as homing missiles, mines, and speed boosts, all of which add a layer of strategy to the already tense racing.Ī pilot assist mode is available if you're having too hard a time. And that's before you take into account different ship types some are built for speed, whereas others are outfitted with heavy armor to make them better suited for combat. Races are gloriously twitchy affairs that require precision and concentration to win. But that's not to say things get easy-far from it. You may initially spend a lot of time careering into walls and crashing into other opponents.Īfter some lengthy practice and judicious use of your ship's air brakes around tight corners, you soon get the hang of it. With little traction, guiding the ships around a circuit is tricky, particularly if you're new to the series. They glide effortlessly over the surface of the track, unconstrained by the likes of friction. By floating, the ships handle quite unlike a traditional, ground-based vehicle. Much of Wipeout's charm lies in its vehicles sleek, antigravity ships that float above the track, possessing loads of acceleration and a full complement of weapons. By clicking 'enter', you agree to GameSpot's
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